[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction
- 3d-reconstruction
- kinect
- computer-vision
47,133 repositories indexed
25–48 of 54 · Most stars
[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction
Calibrate the extrinsic parameters between Livox LiDAR and camera
An open-source Spotify controller with TouchBar support
[ICRA2021] A low-cost SLAM system based on camera and Livox lidar.
Voxel plugin for the Godot 3!
Firewall and Privatizing Proxy for Trackers, Attackers, Malware, Adware, and Spammers with Anti-Virus On-Demand and On-Access Scanning (PF, squid, privoxy, hphosts, dshield, emergingthreats, hostsfile, PAC file, clamav)
Indie Turn Based Strategy in Isometric Voxel Art http://tof.p1x.in
Manic Digger - a multiplayer block-building voxel game, Minecraft clone
Turkish voice design with VoxCPM2 on a 4 GB GPU: describe a voice, pick a variant, read text in 30 languages. Patched audio.cpp, local UI in 30 languages, 14 ready-made voices.
A list of resources about deep learning solutions on 3D shape processing
Extend Prisma's `findMany` method to support Relay Cursor Connections
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
Encrypted Chat. No History. No Logs.
voxeliq is an open source block-based game engine implementation developed with C#
Horizon_Highway_Slam Demo in Docker
TranslatedBuild your own Minecraft-inspired 3D personal website.
Plugin-based client-server voxel game engine written in D language
Translated2026 Northeastern University T-DT Lab RoboMaster Robotics Competition (RoboMaster University Championship) Sentry Localization Open Source
TranslatedA conversational AI Skill based on McDonald's official MCP, supporting meal recommendations, store price comparison, coupon lookup, nutrition calculation, and exploration records, and generating voxel-style shareable images through Python.
A voxel engine for godot. I'ts a c++ engine module.
Blackvoxel Video Game
mongodb installation
This is a Godot project where I try to get familiar with the Engine.
Do you have controllers that _only_ parse query params? now you can get rid of them :)