A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
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Powerful Powerful Machine Learning library with GPU, CPU and WASM backends
A multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
- ar
- babylonjs
- extended-reality
- mr
Personal experimental project to implement clustered shading with WebGPU.
This repository contains low-level bindings for WebGPU used in Evergine.
- webgpu
- netstandard
- dotnet-core
- csharp
Pure Go WebGPU Implementation
- directx12
- go
- golang
- gpu
SDL2 module for Deno
A tiny WGSL online editor
- wgsl
- webgpu
- javascript
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
- deno
- game-engine
- gpu
- typescript
WebGPU Ray Tracing eXtension
Ocean demo in WebGPU with Babylon.js
Rendering engine based on webgpu
WebGPU-powered, Halloween-themed breakout game
Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.
Fast, memory-safe camera RAW decoder in Rust: ~40 formats, SIMD, GPU, WebAssembly, ICC colour management. CLI, C, C++, Python and JavaScript bindings.
- camera-raw
- decoder
- dng
- image-processing
JS renderer based on GLTF to WebGPU or WebGL backends.
Web Components for building declarative, graphical web apps
- custom-elements
- declarative
- dom
- html
Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs
- glfw
- glfw3
- glfw3-bindings
- java
Pure Go FFI for WebGPU - CGO-free GPU access via wgpu-native bindings
- cgo-free
- ffi
- go
- golang
Metaballs rendered in WebGPU
Testing WebGPU
Rendering algorithms implemented in WebGPU.
👩💻 Matrix and other math, accelerated by WebGPU and WASM
A game of getting stuff from Point A to Point B... IN SPAAAACCE!