Inspired by A Dark Room, A Dark Forest is an incremental experimental minimalistic idle game project.
- clicker-game
- desktop-app
- godot
- godot-engine
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Inspired by A Dark Room, A Dark Forest is an incremental experimental minimalistic idle game project.
Easily stream your Vimeo videos into Unity or record and publish out to Vimeo.
Unofficial native PC ports of God of War: Chains of Olympus and Ghost of Sparta (PSP) by static recompilation. Bring your own disc.
Eternal Darkness: Sanity's Requiem static recompilation (DolRecomp + GXRuntime) for Mac, Windows and Linux / Steam Deck. Bring your own disc.
Turns a PS2 disc image into a native PC program by static recompilation; builds on ps2-web-recomp (MIT). Work in progress. Bring your own disc.
CHIP-8 console on FPGA
Static recompiler for Nintendo Switch games. Translates the game's ARM64 code to C once and compiles it to a native Windows or Linux program, with an OpenGL renderer and an optional Vulkan one. No games, keys or firmware included.
Rolisteam is a virtual tabletop. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures, dice roller, manage background music and much more. The main git repository is available here: [https://invent.kde.org/kde/rolisteam].
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
INKWAVE (Turf Riot) — a 4v4 turf-war ink shooter on three.js, with touch controls and a mobile-portable build. Fork of jaydendavisnc/inkwave (MIT).
参数化2D topdown像素建筑 - 把参数化 3D 建筑渲染成 2D 俯视像素图的本地网页工具(Godot hd2d_scene_tools 网页移植版)
A 3D world/level editor built with Java, Kotlin & libGDX.
Play your own copy of Factorio on Android: the official Linux ARM64 build, run without emulation on the phone's GPU, with an on-screen controller.
An IDL compiler written in Luau for ROBLOX buffer networking
Plumber Racer 2: Mario Kart World on iPhone and Mac with nxnative. Bring your own game dump: no game files included.
A speed typing web app written in Rust
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Building a open source multiplayer 3d rpg using babylon.js and colyseus
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
Native port of Skies of Arcadia Legends (GameCube) via static recompilation. Bring your own disc.
AMDLSS5: DLSS 5-style neural rendering for AMD Radeon RX 9000 cards, with its own engine. Supported: Resident Evil Requiem, Cyberpunk 2077, The Witcher 3, Red Dead Redemption 2, Shadow of the Tomb Raider, Final Fantasy XVI, Monster Hunter Wilds, Onimusha, PRAGMATA, Nioh 3 and GTA V Enhanced (offline).
Gameboards built in a playground