In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
- browser-game
- cellular-automata
- cellular-automaton
- chemistry
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In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
A collection of utility modules for Roblox.
A quality-of-life mod for the Forza titles released on the Xbox One.
Unreal Engine Plugin to enable ROS Support
Mininet fork adding support for container-based (e.g. Docker) emulated hosts.
The 2012 Forza Horizon, native on Windows and Linux, and online again: Horizon World, leaderboards and Rivals on a public server you can also self-host. Bring your own copy.
GameJs is a thin library on top of the HTML canvas element. In addition to the drawing functions it has a set of generally helpful modules for game development.
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
Wwise Integration for the Godot Engine
Run real Linux kernel natively on iOS
God of War: Ascension (PS3), an experiment in static recompilation to run natively on PC, on ps3recomp. No game data included.
PlayStation 5 emulator for Windows, Linux and MacOS
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
Efficient, internationalized, multi-effects text renderer for GameMaker
PokéMon like game on iOS with Location Based Service.
Static recompilation of Need for Speed Underground 2 (SPEED2.EXE x86-32 -> C) with pcrecomp. Bring your own game; no game code or data included.
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
An open source third person action RPG with multiplayer support.
A node composition library for Godot 4
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.