:video_game: Extensible, JavaScript-based driving dashboard framework for the FIRST Robotics Competition.
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0MQ Delphi binding
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
- game-engine
- luau
- luau-lang
- opengl
Open-source Gameboy Flash Cartridge using an Xilinx CPLD as MBC
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
- gamemaker
- procedural-generation
- prefabs
- level-design
This is a breadcrumb navigation control that is complete automatic and uses the Navigation stack and page titles to generate the breadcrumbs.
- breadcrumb-control
- nuget
- animation
- xamarin
TheGamesDB.net Repository - An open, online database for video game fans.
A library with some standard functions for Game Boy games written in ASM
A cool customizable loading animation with Dots
Eagle library, schematic, and board files for a Homebrew Gameboy Cartridge PCB.
A tool for building interactive fiction style stories in Elm.
- elm-lang
- elm-narrative-engine
- interactive-fiction
- game-engine
Motor simulation plugins for Gazebo - ROS
Color scheme for neovim, based on SublimeText 4 monokai
👨👩👧👦 - My personal Repo to learn all 23 Gang of Four patterns and all SOLID Principles using Swift and Playgrounds
- design-patterns
- swift
- swift-playgrounds
- solid-principles
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
Multiplayer Simon Says game using bidirectional gRPC streaming
The World's First Out-of-the-Box Computer Use Agent Powered by Gemini-CLI @openmule
- agent
- ai
- computer-use
- gacua
A curated list of excellent books to learn PostgreSQL — from beginner‑friendly introductions to advanced internals, administration, and performance tuning.
- pgadmin
- postgres-extension
- postgres-tools
- postgresql
Source code for game tutorial written by capucat
reproducing the flapping airplanes megakernel, in collab with magni
GAAD (Go Advanced Audio Decoder)
Chess representation written in Erlang using Bitboards, ready for use on game servers
- chess
- chessboard
- chessboard-representation
- bitboards
Just a nice and simple AppIntro for your Xamarin Forms project
Photo finder application for macOS
- swift
- macos
- appstore
- photo-gallery