DEPRECATED, Nozzlr is a bruteforce framework, trully modular and script-friendly
- pentesting
- bruteforce
- python
- infosec
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DEPRECATED, Nozzlr is a bruteforce framework, trully modular and script-friendly
a tool for handling file uploads simple
C++ library that converts Qt supported images to OpenGL raw format.
Elixir client for Philips Hue connected light bulbs
Durable execution framework for AI agents in Go. Keeps agent state, tool calls, and execution loops resilient across process crashes.
Awesome Self Funded tech companies list. Curated by Alex from @Jitbit
Knowledge Base Web App - Free, Open Source, Self Hosted, PHP/MySQL
Distributed Honeypot
LLM and agent evaluation for Java & Kotlin. Runs in JUnit and CI. Spring AI, LangChain4j, Koog, Embabel, and any LLM client.
A k6 extension for testing distributed tracing backends
A comprehensive guide to debugging tools for modern, complex front-end applications. This handbook provides practical, real-world guidance on a complete suite of tools, from Chrome DevTools and framework extensions to integrated IDE debuggers.
A Curated List of Best Python Books
Clojure/ClojureScript library for accelerated browser data deserialization
UI Related Algorithms and Managers
A collection of media-related AI extensions for Directus.
XCribe is a doc generator for Rest APIs built with Phoenix. The documentation is generated by the test specs.
Encyclopedia of Life
A probably paranoid Golang utility library for securely hashing and encrypting passwords based on the Dropbox method. This implementation uses Blake2b, Scrypt and XSalsa20-Poly1305 (via NaCl SecretBox) to create secure password hashes that are also encrypted using a master passphrase.
Spine runtime for Haxe automatically converted from the official Java/libgdx runtime
Free, native MongoDB GUI with the power of paid tools — every auth mode, TLS/SSH/proxy, aggregation + explain plans, bulk edit, schema analysis, GridFS, embedded mongosh, AI query assistant. Encrypted, zero telemetry. Tauri + React. Apache-2.0.
PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease
Counter caches for Rails computed from any block, such as conditional counts or sums, kept up to date by callbacks on any number of models and stored in a column, a shared counters table or your cache store. Recounts run after commit, so concurrent saves can't leave a stale value.
Composable chains of nested http.Handler instances.
Distributed load testing made simple