"Blazingly fast", customizable, GPU-based heightfield fluid solver.
- game-development
- gamemaker-studio-2
- webgl
- webgl-programming
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"Blazingly fast", customizable, GPU-based heightfield fluid solver.
AdaChess is a smart chess engine written from scratch in the Ada programming language
A pygame API-compatible reimplementation for running `pygame`-style code inside Jupyter notebooks (backed by ipycanvas)
JS style promises added to GML, as well as an abundant number of async functions which can now return a promise.
A GameMaker 2.3 extension and toolkit that allows for runtime asset inspection
Gomoku
Manage game rendering in customizable ordered virtual layers (for GameMaker game engine)
A simplistic particle system that is automagically cleaned up
Shake Detector in Lua
📦 Automatically export Aseprite files and import them as sprites into GameMaker
🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.
A compact audio system library for GMS2.3
Binary search on steroids for GameMaker Studio 2.3
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
:arrow_forward: A .NET core library to handle the login to Backpack.tf. Backpack.tf is a trading site for Team Fortress 2, Counter-Strike: Global Offensive, and Dota 2. Community item pricing, item trading and stats, and much more.
Comprehensive, easy-to-use timer system for GMS2
Can you guess the Pokémon from the silhouette?
Messing around with some video effects on the gameboy.
Disassembly of "The Jungle Book" for Game Boy from 1994.
Simple .lng File Parser from HandyGames games
Promise-like callback chaining for GameMaker
Brackets extension to launch LÖVE projects from the editor
A Catspeak to Gamemaker VM bytecode Just-In-Time compiler.
A GC-compatible hashtable implementation for GameMaker Studio >= 2.3