A Chip-8 Emulator written in 65c816 assembly, for the Super Nintendo Entertainment System.
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AdaVenture is a kid-friendly retro point&click adventure game with mazes, beasts, bats, bugs & snakes. Windows, OSX & most Linux distros. Hear ancient Persian melodies played by Korla Pandit.
A Neovim plugin inspired by the classic Windows 3.1 game SkiFree
A sokoban-like game on steroids
Include code from external files into your shaders.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
- exception
- exception-handler
- exception-handling
- exception-messages
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
WebGL: Babylon.JS & SocketIO- Videogame: Online Multiplayer First Personnal Shooter (Demo on Heroku) - WIP
Open source version of a tank-battle game made with cocos2d - Available on the App Store for iPhone, iPad, and iPod touch
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
- deep-copy
- duplicate
- gamemaker
- gamemaker-language
A multi mars rover implementation in Elixir.
- elixir
- game
- multiplayer
Game Boy homebrew game featuring Pong and lasers
A new game for Game Boy made with GDSK.
Template for GMS 2.3
GitHub-ReadMe-Bagdes displaying "Made With game Maker" with the Game Maker Icon, based on shields.io badges, in markdown
- badge
- badges
- game-maker
- game-maker-studio
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
A javascript version of the famous Simon Game
Godot plugin for the asdf version manager
- asdf
- asdf-plugin
- godot
This gem simplifes/allows sending steam trade offers programmatically.
- steambot
- ruby
- steam
- trade-offers
Programmatic maze generator and solver, built with Swift 3. Apple's WWDC17 scholarship winner.
- wwdc-scholarship
- wwdc17
- playground
- ios
MiniDungeons is a simple turn-based roguelike puzzle game, implemented as a benchmark problem for modeling decision-making styles of human players.
Puzzle game created in 48 hours for Ludum Dare
Game on IPFS
Manage game rendering in customizable ordered virtual layers (for GameMaker game engine)