Declarative dragging for SVG on the web
- direct-manipulation
- drag-and-drop
- react
- svg
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Declarative dragging for SVG on the web
🎮 A modern Web graphics engine for production 2D and 3D experiences.
Draw a pixel-art koi from a GitHub account's public activity, as a looping GIF for a profile README.
Away3D engine for Flash Player 11
A JSON spec and renderer for interactive agent avatars
iOS Core ML implementation of waifu2x
2D/3D simplicial mesh generator interface for Python (Triangle, TetGen, gmsh)
Local Capacitor icon/splash screen resource generation tool
Smaller images, same picture. Compress PNGs to PNG or WebP with automatic quality. PNG output is 8–12% smaller than TinyPNG at equal quality on the median image. Command line and browser.
Fun canvas animations in Flutter based on time and math functions.
easy to use mac osx image editing application for the rest of us
DrawingBotV3 is a software for converting images into vector art
High-quality pro HDR image resizing / scaling C++ library, including a very fast, precise, SIMD Lanczos resizer (header-only C++)
3-D Scientific Visualization in the Jupyter Notebook
The New Official Aparapi: a framework for executing native Java and Scala code on the GPU.
cell detection in calcium imaging recordings
Robert Penner's easing functions in GLSL, available as a module for glslify.
Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
Vintage analog TV/VHS image tool for macOS: ntsc-rs signal emulation + RetroArch CRT shaders (librashader), glued together with SwiftUI/Metal
Digital image organizer powered by the web
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
Vulkan RTX path tracer with a declarative ES7-like scene description language.
Pure Go GPU Application Framework — windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.
SPX is a graphics control client for HTML and OGraf templates for live video productions and live streams using CasparCG, OBS, vMix, or similar software.