Functional Reactive Programming domain-specific language for efficient hybrid systems
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Functional Reactive Programming domain-specific language for efficient hybrid systems
Scaling in Games: Continued Pre-Training for Embodied Agents in Diverse Virtual Worlds. Weights on Hugging Face.
Awesome list of AI reverse engineering and rebuilds: what AI agents took apart and recreated, and which ones really used REA (Reverse Engineer Anything).
Godot template with a main menu, options menus, credits, and a scene loader.
ReStreet: FIFA Street (2012) recompiled for Windows PC, with online play, a launcher with friends, chat and rooms. Bring your own game.
Behavior Tree Starter Kit
Open-world game implemented in Godot Engine that can load GTA 3D-era models and textures
The open-source city building game for Game Boy Color.
BCD: Windows games on iPhone and iPad. Steam and GOG built in.
A fast, portable Entity Component System for Luau
Leaderboards backed by Redis in Ruby
Simple Turn-based Game
Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.
In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
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A Utility AI for C# and Unity
Freeminer is an open source sandbox game inspired by Minecraft.
📜 A simple, powerful and modular quest system for Godot 4
A native PC port of Monster Hunter Generations Ultimate. Requires the game's files to play or build.
A text-based game inspired by tetris.
GameJs is a thin library on top of the HTML canvas element. In addition to the drawing functions it has a set of generally helpful modules for game development.
A node-steam plugin for Counter-Strike: Global Offensive.
ChoiceScript is a language for developing multiple-choice games.
Greates Games Decompilations List