Toy project to learn rust and async that can be deoplyed to the web.
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🖼 iOS11 demo application for image style classification.
- ios
- swift
- swift4
- vision
A guide to help people learn how to make bots for Steam.
In this project, you will learn how to pull datas from supabase to google sheets in a matter of minute
Learn you CouchDB for great good!
Sample code for Core ML using ResNet50 provided by Apple and a custom model generated by coremltools.
- ios
- coreml
- coreml-framework
- swift
WIP web app version of The Shortest Ember Book
- hacktoberfest
- ember
An example of CoreML using a pre-trained VGG16 model
- swift
- coreml
- ios11
- xcode9
🌅 iOS11 demo application for visual sentiment prediction.
- ios
- swift
- swift4
- vision
🏷 iOS11 demo application for predicting gender from first names.
- ios
- swift
- swift4
- coreml
Example of reinforcement learning using q-learning to teach an AI to play a game in Rub
- ruby
- rubyml
- ai
- q-learning
A demo for iOS machine learning framework : Core ML
The repository host gives no description.
- artificial-intelligence
- blazor
- face-detection
- face-recognition
A set of tools for teaching and learning computer science built with cycle.js
- computer-science
- teaching
- e-learning
- cyclejs
Learning to program in Lua using "Torch" and other useful libraries
Attempts on learning GoF's Design Patterns in Swift 3.
A structured, multi-agent Claude Code learning environment for mastering Retrieval-Augmented Generation (RAG)
Workshopper for learning JavaScript.
🗺️ Developer Roadmaps — 20 career paths, 870+ topics, 1,880+ free resources. PWA, certifications, community-driven. Your free guide from beginner to senior dev.
Learn what the Event Gateway is, how it works and build your first event-driven multi-cloud application!
- serverless
- serverless-framework
- event-gateway
A coding exercise: let's convert dirty machine learning code into clean code using a Pipeline - which is the Pipe and Filter Design Pattern applied to Machine Learning.
Learn MongoDB using the terminal
:wrench: Hardware & computer guide for AI: how to choose & build a computer. This guide is intended for beginers in hardware, in order to plan what you need and how to choose parts for a computer specialized in Deep Learning. 🤖
In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for learning. The style of this course mimic "Logo", which is an educational programming language designed in 1967 by Daniel Borrow, Wally Feurzeig, Seymour Papert and Cynthia Soloman.
- swift
- swift3
- playgroundbook
- geometry