Make any NPC in any game talk back with Fish Audio: skills, a self-hosted voice server and tools for AI coding agents, with a full GTA V example.
- agent-skills
- claude-code
- fish-audio
- game-modding
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Make any NPC in any game talk back with Fish Audio: skills, a self-hosted voice server and tools for AI coding agents, with a full GTA V example.
Mario Strikers Charged for PC, Mac & Linux. Ported from decompiled code. Not a recompilation.
Research tooling for MW4 on-demand texture streaming: loopback proxy, hosts manager, resumable mirror, control GUI. Code and notes only - no game files.
Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
Disassembly of Oracle of Ages and Seasons
Native Windows port of Demon's Souls (PS3, BLUS-30443) via ps3recomp static recompilation. Bring your own disc image; no game files included.
Experimental native Tears of the Kingdom port for macOS and iOS.
HTML5 Game Engine using Backbone.
OpenCNC3D: the Nintendo 64 presentation of Command & Conquer, rebuilt for PC (Win98/Voodoo2 native target)
Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.
Castlevania: Grimoire of Souls (Apple Arcade, macOS) running natively on Windows.
Bringing emacs' greatest feature to neovim - Tetris!
Useful cmake macros that help with: compiler/linker flags, collecting sources, PCHs, Unity builds and other stuff.
A build tool for löve games
Make webcam hand games in the browser, or point your coding agent here and have it make one. MediaPipe hand tracking + a gesture engine + a starter game + a playbook.
Inspired by A Dark Room, A Dark Forest is an incremental experimental minimalistic idle game project.
Eternal Darkness: Sanity's Requiem static recompilation (DolRecomp + GXRuntime) for Mac, Windows and Linux / Steam Deck. Bring your own disc.
Open-source ARM64 execution lab in safe Rust: run programs on three CPU engines and prove the results match real hardware.
OpenGL and Vulkan header and loader generator.
CHIP-8 console on FPGA
Turns a PS2 disc image into a native PC program by static recompilation; builds on ps2-web-recomp (MIT). Work in progress. Bring your own disc.
Rolisteam is a virtual tabletop. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures, dice roller, manage background music and much more. The main git repository is available here: [https://invent.kde.org/kde/rolisteam].