openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
- vulkan
- openframeworks
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openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
a tool for handling file uploads simple
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Vulkan bindings for Common Lisp.
Gaussian processes and Bayesian optimization for images and hyperspectral data
Common Lisp/CFFI bindings for the Vulkan API.
Tool for precise, interactive, fast and scalable FISH spot detection
Tools for drawing 2d and 3d interactive visualizations using Jupyter proxy widgets
Tomb Raider Nostalgia - View levels and play cut scenes for old Tomb Raider games 1/2/3/4
ImageJ functions and macros for working with thermal image files
Adds support for writing animated GIF, PNG8, and animated PNG (including full-color) from libGDX
A modern, high-performance C++17 graphics and compute library based on Vulkan
collection of my processing sketches used for transforming images to scribbly vector images
Retrieve the dominant color of a PNG or JPEG image
Pure Python library for reading NIS Elements ND2 images and metadata
Antialiased primitives library for GameMaker
ZetaStitcher is a tool designed to stitch large volumetric images such as those produced by Light-Sheet Fluorescence Microscopes.
This project combines the great PlayCanvas 3D engine with VUE.js
Renderer for the Ricardian Contract specification
RinkWorks fantasy name generator for golang
Render markdown file to PNG image. Support custom CSS URL/file.
Pixel art upscaling shader for awkward resolutions for GameMaker
GLPT :: OpenGL Pascal Toolkit. A multi-platform library for OpenGL and OpenGL ES
A simple web-based tool for Spriting and Pixel art.