Godot template repository for my programs
- game-development
- godot
- template
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Godot template repository for my programs
Replace the built-in frames in the Game Boy Camera rom with your own!
Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding
Prisma Schema Language support for WebStorm, GoLand, and other IDEs based on IntelliJ Platform.
webui bindings for Common Lisp
Create validations with ease
An infinite runner following a black and white pixel's quest to change into a color pixel.
AS560 Micropython library for reading this magnetic sensor
Hackathon sponsorship made easy
Music framework in Common Lisp
This is our team entry for GitHub Game Off 2012, play it here:
Cumulus. Threat modeling the Clouds.
MBC3 RTC test for Game Boy flash carts and emulators
radix tree (also "radix trie" or "compact prefix tree" or "compressed trie")
A backgammon client with multiplayer support
Safe access to production databases
Declarative URL- and state-based router written in Swift.
Libbet and the Magic Floor - a puzzle game for Game Boy
Inky Pinky – where bold meets blush in a swirl of creative elegance.
A well-known indie game implemented in JavaScript, made in a hotel room in Warsaw, Poland.
Discussions on organization of the organization 🎩
hypermatch is a high-performance ⚡ Go library designed for rapid matching of a large number of rules to events. It processes thousands of events per second 🚀 against extensive rule sets in-memory with minimal latency ⏱️.
Batteries-included development environment for the Defold game engine, powered by Neovim
Unit testing framework built in GML for GameMaker LTS