734 animated ASCII art pieces for web pages, READMEs, wallpapers and terminals. Browse them in your terminal with npx ascii-magic-art and add one to your project in one prompt.
- animation
- ascii
- ascii-art
- cli
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734 animated ASCII art pieces for web pages, READMEs, wallpapers and terminals. Browse them in your terminal with npx ascii-magic-art and add one to your project in one prompt.
Quick and simple image processing at the command line. :hammer:
Alternativa3D Flash GPU accelerated 3D engine
Bolt is a C++ template library optimized for GPUs. Bolt provides high-performance library implementations for common algorithms such as scan, reduce, transform, and sort.
Application of music theory in audio reactive visualizations
The repository host gives no description.
⛵The missing fast imaging library for humans (not for machines).
View billions of points in your browser.
Subcraft is a open-source 3D texturing & painting app
Pure Golang Library that allows LSB steganography on images using ZERO dependencies
A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.
Imgcompress is a self-hosted image processing toolbox that handles compression, format conversion, and AI background removal in a single web interface. It supports over 70 input formats (including PSD, HEIC, and RAW) and can output common formats or generate PDFs, all without sending files to external services.
:camera::art: Pixellate an image into emoji
Vulkan compute for people
High-performance Vulkan driver with automated resource management and execution
An open-source painting app for Android tablets, Windows and Linux: pressure-sensitive brushes, layers, adjustments, animation and 3D painting on its own Rust engine and GPU renderer.
Optimized and reworked version of Kinfu
A portable and modular superset of WGSL
A simple drawing app made with Flutter
Generate required icon sizes and iconset from a master application icon.
A basic SVG editor written in Blazor.
Pixel-art diorama playbook and Three.js code kit: research-first build workflow, locked camera, palette snap, ordered dither, inked contour, animated toy-scale cast, per-entity frame QA.
Processing app to create an SVG based on the brightness of an image transformed into sine waves.
XLE -- the "hackable" 3D game rendering engine