Image annotation for Elementary OS
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A high-performance engine for engineering math, physics simulation, and MCAD and ECAD as code. RunMat checks types, sizes and units before anything runs, executes on CPU and GPU, and runs existing MATLAB-language code as written.
- matlab
- rust
- jit-compiler
- linear-algebra
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
Unofficial Android port of the SpektraLab film & paper simulation engine (Vulkan): RAW in, physically modelled film out, on the phone.
- android
- film-simulation
- photography
- raw
Turn a scene prompt into a shot sheet, then have a coding agent draw the film in HTML. No video model.
- animation
- anime
- claude-code
- generative-art
Fully local 2D/3D Asset generation
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
- gltf2-loader
- gltf
- gltf2
- libgdx
TranslatedBuild your own Minecraft-inspired 3D personal website.
go library for image programming (merge, crop, resize, watermark, animate, ease, transit)
- golang
- image
- merge
- crop
Conway's Game of Life implemented as an artistic, abstract macOS screensaver and tvOS app using SpriteKit
- conways-game-of-life
- spritekit
- gamekit
- game-of-life
Manage local photos on Android: gallery, geotag with photomap, privacy, tags, find, sort, view, copy, send, ... .
- android
- photos
- gallery
- photo-manager
TranslatedFilm Simulation — a Windows port of SpektraLab
Allocators, I/O streams, math, geometry, image and audio processing for D
- utility-library
- dlang
- linear-algebra
- computational-geometry
🧑🎨 Mobile app for drawing 2D animations
- flutter
- storyboard
- animation
- mobile-app
Claude paints with code: a Claude Code skill for procedural illustration in 83 styles, from ink wash (水墨), watercolour and ukiyo-e to stained glass, Roman mosaic, Art Deco, shadow puppets, pastel UI, sketchbook doodles, spot illustrations, grainy picture books, dreamy hills, sunlit greenery. No image model: numpy + Pillow on a CPU, draw-on GIFs.
- agent-skills
- chinese-painting
- claude
- claude-code
OME (Open Microscopy Environment) develops open-source software and data format standards for the storage and manipulation of biological light microscopy data. A joint project between universities, research establishments and industry in Europe and the USA, OME has over 20 active researchers with strong links to the microscopy community. Funded by private and public research grants, OME has been a major force on the international microscopy stage since 2000.
- omero
- java
- python
- server
Open source compiler for your whole ML repo (support python, CUDA C/C++) into sass and cuda binary (which are closed sourced by Nvidia); 3-40% faster than Openai Triton for Neural Network (primarily LLM) based training/inferencing
- compiler
- compiler-backend
- compiler-optimization
- gpu-acceleration
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
The multi-framework JavaScript library for responsive images.
- responsive
- ember
- responsive-images
- sharp
Clojure library for CUDA development
- clojure-library
- clojure
- cuda-development
- cuda
A collection of extensions tools for SVG files, integrated into Microsoft Windows Explorer (for Windows 10 and 11) and a useful SVG Text Editor
- windows
- shell-extension
- preview-pane
- thumbnail-ha
A single-header, zero-allocation image filter library in C
- image-filters
- blur
- color-matrix
- grayscale
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
- film-emulation
- hlsl
- post-processing
- unreal-engine
Pure Go WebGPU Implementation
- directx12
- go
- golang
- gpu