Integrates the NDI® SDK with Godot
- gdextension
- godot
- godot-engine
- ndi
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Integrates the NDI® SDK with Godot
A c++ Godot engine module, to layer, pack, and merge textures at runtime.
Repository for GameMaker's FMOD Extension
Exploring Game Boy programming techniques.
New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.
Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR files. Related tools: GBTD, GBMB, GBDK, Zal0-ZGB)
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
A plugin to show you game lengths according to How Long To Beat
A collection of 3 board games done with cocos2d for android. Lexis, TicTacToe, Puzzlemania . Gives basic direction on the use of the cocos2d for android engine.
Lightweight, open source Twitch interface for Game Maker: Studio
Dungeon builder visualizer
Full open source real-time multiplayer Cocos2D-x game! Race against your friends or random people in real-time! UFO RUN is an online real-time multiplayer game for smart phones and tablets. You can be anywhere in the world and play with many players simultaneously. Play with your friends or get matched with random players from around the world!
A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math
A camera library with parallax scrolling and aspect ratios for LÖVE.
Simple textboxes for Game Maker Studio 2
Controller Utilities for libGDX
An experimental p2p multiplayer game made in HTML5/Phaser using WebRTC in 48 hours for Ludum Dare
Top-down puzzle game for Mini LD 53
A multiplayer ship game built with Elixir, Phoenix Framework and Phaser. :rocket:
Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.
A sparse-set based ECS library for Luau.
A flexible and extensible command framework for Roblox
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
A small command line tool for estimating usage of Game Boy (and other supported GBDK platforms) ROMs from map files, .noi files, binary ROMs and more