Native WebAuthn/Passkey support for Electron on macOS using Apple's AuthenticationServices framework
- authenticationservices
- electron
- electron-builder
- fido2
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Native WebAuthn/Passkey support for Electron on macOS using Apple's AuthenticationServices framework
A webhook receiver on steroids.
Vertex Buffers from Blender to Game Maker Studio 2
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Escape from insert mode, terminal mode & more without delay
An Fast, Intuitive and Type-Safe C++ Enumeration Support Library
The d-SEAMS C++ core engine
Broadcast Wave 64 (ITU-R BS.2088) library
IQM & EXM model format specs, Blender exporter, and LÖVE loader.
🍜 Parametrized JSON logging library in Golang which lets you obfuscate sensitive data and marshal any kind of content.
:checkered_flag: 2D car crashing game armageddon
Water splash node 2D for Godot game engine
Google Summer of Code 2012 project, supported by The Honeynet Project organization.
:phone: SIP Parsing/Rendering Library for PHP
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Powerful, super tiny and easy to use lib to reorder your javascript arrays.
Build and manage data with a spreadsheet-like interface
Source code for ACTOR, an action-guided kernel fuzzer (USENIX 2023 paper)
The repository host gives no description.
End-to-end encryption for data at rest: a C library and CLI with recoverable keys, post-quantum (ML-KEM) key exchange, and user-to-user sharing
Student submissions for the WWDC 2026 - Swift Student Challenge
This is an implementation of the 0-8 version of AMQP for AS3.
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
A very complete internationalization library for Lua with LÖVE support 🌕💕