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Tags: Games
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Run Windows games and Windows applications on MacOS Silicon with MetalSharp. https://www.metalsharpmac.com/

  • game-porting-toolkit
  • macos
  • steam-games
  • apple-silicon

Game-free Mac builder for native Ocarina of Time (Switch 2) ports on Apple Silicon. Bring your own dump; builds locally. Based on seedds/nxnative.

  • appkit
  • apple-silicon
  • arm64
  • game-porting

Accidental Noise Library in Godot Engine enhanced with visual noise editor

  • gradient-noise
  • simplex-noise
  • value-noise
  • normalmap

A device for reading game ROMs, backing up & restoring saves and flashing re-writable flash carts for GB, GBC and GBA carts from your PC via USB. Jump on our Discord server (http://discord.gg/X2wS8eh). License CC-BY-NC-SA

IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license

A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.

  • pico-8
  • pico8
  • lua
  • lua-library

High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.

  • ecs
  • entity-component-system
  • gamedev
  • go