Battlefield 2 Compatible Source Code
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VERY experimental Nintendo Switch 2 emulator port for PS5
⚙️ ArminC's autoexec for CS2 - well documented, analysed and no misconfigurations
- autoexec
- config
- cfg
- scripts
Windows PC & Android port of Super Mario All-Stars (SNES) with true widescreen up to 21:9, simultaneous two-player co-op, 82 achievements, CRT filters and slang shaders, save states, rewind, cheats, level select and music player. Requires your own USA ROM.
KnoxMap: turn any real place into a playable Project Zomboid Build 42 map (built on Knoxify)
- build-42
- map-generator
- openstreetmap
- project-zomboid
A Real Time Strategy game for Linux.
Play solitaire in your terminal!
- tty-game
- solitaire-game
- c
- ncurses
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
- pico-8
- pico8
- scumm
- point-and-click
A Meta Quest emulator for PC VR. Play the Quest games you own on Windows and Linux.
Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.
- godot
- fur
Open Source version of the award-winning physics platformer
Pure Javascript Asteroids
- html5-asteroids
- javascript-asteroids
- javascript
- html5
Find, verify and organize your game library. Native Windows and Docker, DAT checks, ROM Hub plugins, and optional RomM/Cartridge integration.
Luigi's Mansion Recompiled: a PC port of Luigi's Mansion (GameCube) built from your own disc
Unnoficial Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Burnout Revenge recompilation based on RexGlue + standalone Plume render
Godot 3.6.1 / ROTA: Bend Gravity / Gravity Bending Block Puzzle Platformer Game
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
- linux
- ninja-gaiden
- pc-port
- recompilation
Aquaria open source, forked from icculus.org due to inactivity. Has many enhancements compared to the original version.
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
PBR texture painter: paint, bake mesh maps and design materials with a node graph. Rust + wgpu.
A feature-complete ECS library
- ecs
- game-development
- lua
- love2d
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)