GameJs is a thin library on top of the HTML canvas element. In addition to the drawing functions it has a set of generally helpful modules for game development.
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A node-steam plugin for Counter-Strike: Global Offensive.
- game-coordinator
- javascript
- csgo
- node-steam
shake plugin for godot
- godot
- godot-engine
- plugin
Tekken 6 (Xbox 360) native on Windows with rollback netcode - build from your own ISO
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
- aarch64
- direct3d11
- native-port
- static-recompilation
Several quality-of-life tweaks for the Forza titles released for the Xbox One.
Wwise Integration for the Godot Engine
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
- game-development
- 2d-game
- cross-platform
- java
Auto-generated Clash of Clans datamine reports: new content and balance changes pulled straight from Supercell's asset CDN
Importer and scripts for Warcraft II: Tides of Darkness, the expansion Beyond the Dark Portal, and Aleonas Tales
- help-wanted
Intuitive UI design workflow in Godot
Reusable GitHub Actions source builds for jhaizhou-ops/d2r-mobile. Bring your own prepared game archive.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
- original-xbox
- recompilation
A high-level assembly language for writing homebrew software and games on retro console platforms.
The repository host gives no description.
Reusable dependencies for games made with lua (especially with love)
- lua
- lua-library
- love2d
- framework
Indie Turn Based Strategy in Isometric Voxel Art http://tof.p1x.in
Commodore 64 hardware simulator
Godot plugin for in-editor box modeling
A free and open 3D game engine written in D.
- d
- engine
- 3d
Run arm64 macOS apps on Intel Macs: a reverse-Rosetta emulator (interpreter + x86-64 JIT + AOT cache) with a Metal bridge to the host GPU
Small browser games as isometric pixel dioramas. No build step, no dependencies.
Efficient, internationalized, multi-effects text renderer for GameMaker
PokéMon like game on iOS with Location Based Service.