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Tags: Games
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577–600 of 915 · Most stars

Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.

IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license

Create HTML canvas graphics without writing code. Just draw with your pointer on the HTML canvas, then get the code to render it.

  • canvas-api
  • graphic-design
  • html5
  • javascript

A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.

  • pico-8
  • pico8
  • lua
  • lua-library

High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.

  • ecs
  • entity-component-system
  • gamedev
  • go