Set of tools for text manipulation and translation of Game Boy ROMs
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47,133 repositories indexed
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Asteroids implementation using Glimmer.js
- glimmerjs
- asteroids
Jam in the
:game_die: Neutrino research
- physics
- neutrino
- neutrino-oscillations
guess pokemon through their cries
- pokemon
- game
- crying
LD #29 Entry with theme "Beneath The Surface"
Blackjack written in Crystal
A puzzle game for MS-DOS.
The DarkGlass game engine.
Very experimental. Made mostly for a game project for visuals, never ended up using it.
- gamemaker
- verlet-integration
String and file encryption in GameMaker
State-based animation system for GameMaker Studio 2
A game we built for Ludum Dare 35!
MajorGUI - Retained-Mode Canvas Based Hierarchical GUI Library for GameMaker
Collects room data and stores it into a JSON for later use.
Bingo application in GTKAda
- gtkada
- gnat
- ada
A CPU and peripherals implementing the Gameboy (TM) instruction set and functionality
More control over explosions in Minecraft
- minecraft-mod
- minecraft-forge
- minecraft
- explosion
A pygame API-compatible reimplementation for running `pygame`-style code inside Jupyter notebooks (backed by ipycanvas)
MiniDungeons is a simple turn-based roguelike puzzle game, implemented as a benchmark problem for modeling decision-making styles of human players.
JS style promises added to GML, as well as an abundant number of async functions which can now return a promise.
A WebGL 3D game inspired by the classic puzzle game Sokoban
:fishing_pole_and_fish: Hangman game built with Cycle.js
Minesweeper implementation in Aurelia
- aurelia
- minesweeper