🕹 Responsive post-processing for #pico8 web player
- pico8
- python
- games
- responsive-design
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🕹 Responsive post-processing for #pico8 web player
AdaVenture is a kid-friendly retro point&click adventure game with mazes, beasts, bats, bugs & snakes. Windows, OSX & most Linux distros. Hear ancient Persian melodies played by Korla Pandit.
A Neovim plugin inspired by the classic Windows 3.1 game SkiFree
A Godot plugin that builds a *.tscn or *.tres tileset.
Implementation of a brainfuck interpreter written for the Game Boy.
A Library Full of useful scripts for implementing your UI designs in Gamemaker Studio 2
The repository host gives no description.
CLI to package your LÖVE projects
A simple light & shadow library for love2d
WebGL: Babylon.JS & SocketIO- Videogame: Online Multiplayer First Personnal Shooter (Demo on Heroku) - WIP
Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)
Tetris game implemented in CycleJS
A simple, but powerful scene/gamestate manager that uses a stack
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
A comprehensive subtitles importer plugin for the Godot Game Engine.
An easy way to export and deploy LÖVE projects to itch.io
A simple behavior tree system for Gamemaker Studio 2
Datasets from a variety of games.
A multi mars rover implementation in Elixir.
Particle system playground for LÖVE 11
A template for libraries that work with libGDX and Gradle 9.x (or 8.x/7.x)
Template for GMS 2.3
This game plays perfect Tic-Tac-Toe as the second player using the brute-force minimax.
GitHub-ReadMe-Bagdes displaying "Made With game Maker" with the Game Maker Icon, based on shields.io badges, in markdown