Disassembly of Pokemon Yellow
- pokemon
- disassembly
- gameboy
- reverse-engineering
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Disassembly of Pokemon Yellow
Boxshelf public beta for Windows, Android (AYN Thor) and Linux / Steam Deck: a TV-style 3D box-art shelf for your emulators, Steam games and media apps.
A small C# game framework
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
In-game debug console for Unity.
One code, and you're in the same room. Remote multiplayer between Android emulators: 3DS, Switch, PSP, PS2, DS and WII.
Retro game engine for creating games like it's 1997
Open source RTS game running on the Spring/Recoil engine
A Chip8 IDE
Call of Duty: Zombies demake, powered by various Quake sourceports. https://docs.nzp.gay/
2D Game Engine with Lua Scripting made on top of SFML !
Desktop app for game dev with AI: make games in Unreal Engine, Unity, Godot or the browser. The agent sets up the engine, builds your game and play-tests it by itself.
Play any game
DDraceNetwork, a free cooperative platformer game
A foundational Haxe framework for cross-platform development
A continuation of the popular Artemis ECS framework
Run Roblox Studio on Linux.
A tool to generate normal maps from any sprite and animated sprite sheet.
Uncharted: The Nathan Drake Collection PC port (no game files)
High-performance C# ECS
Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
Playport runs Windows games, 64-bit and now 32-bit, on a stock, non-jailbroken iPhone. Install a game from your library onto the phone, pick up a controller and press Play. The game runs on the phone's own CPU and GPU: no PC, no cloud, no stream.
A computer, compiled into the weights of a language model. An exact CPU inside Qwen3.5-4B, with Gated DeltaNet state as RAM.
Static recompilation of The Legend of Zelda: Breath of the Wild (Switch 1.0.0 / 1.6.0 / 1.8.2) for Android - no game files included