Hermit (formerly switch2mac): a Mac app that turns your own Nintendo Switch and Switch 2 game dumps into native Apple silicon apps, with the best build for your Mac and a 3D game-case library. Not an emulator.
- apple-silicon
- macos
- metal
- game-launcher
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Hermit (formerly switch2mac): a Mac app that turns your own Nintendo Switch and Switch 2 game dumps into native Apple silicon apps, with the best build for your Mac and a 3D game-case library. Not an emulator.
Fan mod of Dino Crisis (PS1). It brings a modern Resident evil Remakes like over-the-shoulder camera, updated controls, visual/gameplay improvements, and plenty of Quality of Life settings to customize the experience to your liking.
An independent Minecraft: Java Edition launcher with isolated instances, Java management and Fabric support.
Snipe WoW Forever auction deals before anyone else: buys low, posts high, undercuts for you. Free Windows app.
A separation axis theorem collision library for Haxe.
An open source, cross-platform game engine designed for indie developers.
Animated console version of the 2048 game
GTA IV (PC 1.0.8.0) statically recompiled to run natively on Apple silicon Macs and iPads (Apple TV experimental): Metal renderer, the episodes, ~100 fixes, saves through iCloud. Build it from your own copy with the Builder app; no game data included.
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
Swap is a new (award winning) take on the classic tile-based puzzle game, where you change which character you're controlling to reach your goal.
Flamework is an extensible game framework. It requires typescript and offers many useful features.
SmileBASIC homebrew launcher and documented GPU app SDK, with Pico setup and a Hello World example.
Castlevania: Symphony of the Night “Ultimate”: Saturn and PSP content ported into the PS1 version, built on sotn-decomp. No game data included: you build it from your own discs.
Advanced player data management with a simple API
Paper Cut: A native port of Paper Mario: The Thousand-Year Door to Windows, macOS, Linux, iOS and Android (AI-assisted)
An unofficial original Xbox version PC port of Red Dead Revolver via static recompilation.
Simple Physics Library written in Haxe
Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
A simple game engine built using raylib and mruby
Terraria 1.4.5.8 Web Rewrite, using GLM-5.3-Flash and GLM-5.3
An interactive physics engine & library.
Killzone 2 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
An unofficial original Xbox version PC port of 007: Nightfire via static recompilation.
A launcher for PC games on a jailbroken PS5, built on prospero-win (Wine, DXVK, VKD3D-Proton). Install games from USB with automatic covers, pick them from a carousel, and use the DualSense: vibration, light bar, adaptive triggers. FPS counter and update check. Games that need a launcher to start are not supported.