Automation script for launching and managing UWP apps with a clear, script-savvy workflow
- activator
- installer
- launcher
- platform
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Automation script for launching and managing UWP apps with a clear, script-savvy workflow
Unofficial native PC port of inFAMOUS First Light (PS4). Bring your own game dump - no game files included.
Paper Cut: A native port of Paper Mario: The Thousand-Year Door to Windows, macOS, Linux, iOS and Android (AI-assisted)
An unofficial original Xbox version PC port of 007: Nightfire via static recompilation.
A launcher for PC games on a jailbroken PS5, built on prospero-win (Wine, DXVK, VKD3D-Proton). Install games from USB with automatic covers, pick them from a carousel, and use the DualSense: vibration, light bar, adaptive triggers. FPS counter and update check. Games that need a launcher to start are not supported.
Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
Killzone 2 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
从单张图片制作可动形象:本地运行的 2D 虚拟形象编辑器,分层绑定 / 网格形变 / 口型与眨眼 / 时间轴动效 / MediaPipe 实时驱动 / OBS 输出,内置大肥鱼1号示例工程。
VCFG: optical-flow frame generation plugin for GoldHEN homebrew
Room for Change - Randomly generated action RPG
An independent Minecraft: Java Edition launcher with isolated instances, Java management and Fabric support.
A collection of Roblox plugins I've developed!
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
Static Recompilation of New Super Mario Bros Wii.
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
A library with some standard functions for Game Boy games written in ASM
A tool for building interactive fiction style stories in Elm.
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
Chess representation written in Erlang using Bitboards, ready for use on game servers
A new version of GBVideoPlayer with higher resolution, 3-bit stereo PCM audio and video compression
Horizontal Selector with extended options is an addon for Godot Engine 4.x.
Konado is a dialogue creation toolkit for the Godot Engine, with templates and a dialogue manager to help you quickly build Visual Novels, Gal Games, RPGs and other story‑driven projects.
Resident Evil Outbreak native PC port: static recompilation of the PS2 game with online co-op (openSNAP), randomizer, cheats, controller support and 4K video settings.
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.