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Fast command-line HTML minifier — works on any HTML, with special support for Razor and Web Forms views. Parallel processing, safe preservation of <pre>/<code>/Knockout blocks, and easy MSBuild/CI integration.

  • c-sharp
  • html-minifier
  • razor-views
  • knockout

Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.

  • neovim-unity-plugin-external-editor-omnisharp

Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.

F# type providers to support statically typed access to input parameters and result set of sql statement in idiomatic F# way. Data modifications via statically typed tables.

🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.

WebApi toolset that allows you to make CRUD REST APIs with one line of code and to create gRPC and SignalR from reusable components too

  • library
  • web-application
  • webapi
  • webapi-core

An LLM running on an NPU inside an LLM. Karpathy's stories260K writing stories on a vector unit compiled into Qwen3.5-4B's weights.

A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.

  • godot-mono
  • csharp-sourcegenerator

Cloud Download Manager for direct links and media files from Youtube/Spotify/etc with media converter and builtin proxy to bypass restrictions

  • cloud
  • csharp
  • downloader
  • blazor