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47,133 repositories indexed
625–648 of 1,006 · Most stars
A tool for building interactive fiction style stories in Elm.
- elm-lang
- elm-narrative-engine
- interactive-fiction
- game-engine
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
- game-engine
- luau
- luau-lang
- opengl
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
Chess representation written in Erlang using Bitboards, ready for use on game servers
- chess
- chessboard
- chessboard-representation
- bitboards
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
A cross-platform modding language for GameMaker games. // Moved to Codeberg! https://codeberg.org/katsaii/catspeak-lang
- domain-specific-language
- gamemaker-studio-2
- dynamically-typed
- compiler
A modern alternative to Roblox's default backpack
- roblox
- inventory
- luau
- backpack
VCFG: optical-flow frame generation plugin for GoldHEN homebrew
🔫 Python package for interacting with CS:GO Game Coordinator
- steam
- valve
- game-coordinator
- csgo
Unofficial native PC port of inFAMOUS First Light (PS4). Bring your own game dump - no game files included.
- emulation
- infamous
- pc-port
- ps4
Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
- 3d
- delphi
- freepascal
- game-development
Play Mario Kart: Double Dash!! online on Windows. Project Tandem is a native PC recompilation with 2-8 player solo/shared-kart multiplayer, widescreen, and mouse/keyboard controls. Requires your own compatible USA disc image.
- gamecube
- multiplayer
- rollback-netcode
- static-recompilation
Soulcalibur II (Xbox) as a native port for macOS, Linux/Steam Deck and Windows, with Link and Heihachi from your own discs
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
- neovim-unity-plugin-external-editor-omnisharp
Konado is a dialogue creation toolkit for the Godot Engine, with templates and a dialogue manager to help you quickly build Visual Novels, Gal Games, RPGs and other story‑driven projects.
A CHIP-8 interpreter, assembler and disassembler in C
- chip8
- chip-8
- chip8-emulator
- emulator
Forza Motorsport 4 recompilation based on ShiftGlue
A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
A GDNative implementation of the detour/detourcrowd library for Godot.
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.
An LLM running on an NPU inside an LLM. Karpathy's stories260K writing stories on a vector unit compiled into Qwen3.5-4B's weights.
The Godot GamePad is a two part project that allows players to use their mobile devices as controllers with games made in Godot. The mobile app will be free to download on the Google Play and Apple App stores when it is finished. The aim of this project to make local multiplayer games more accessible.
IOC Framework for Starling based games