A Modular Framework for 3D Gaussian Splatting and Beyond
- 3d-reconstruction
- 3dgs
- gaussian-splatting
- multi-view-reconstruction
79,350 visible repositories in the index
625–648 of 1,171 · Most stars
A Modular Framework for 3D Gaussian Splatting and Beyond
Unreal Engine 5 plugin component for rendering runtime generated content.
ILGPU JIT Compiler for high-performance .Net GPU programs
:steam_locomotive: A small JS+SVG library for drawing railroad syntax diagrams, like on JSON.org. Now with a Python port!
Async GIF image decoder and Image viewer supporting play GIF images. It just use very less memory.
Javascript library for generating identicons. Running in the browser and on Node.js.
Listen to music generated by events happening across GitHub :octocat: 🎷
Painting app for the iPhone and iPad.
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
Automatically adapts your existing HTML images for mobile devices. No mark-up changes needed.
Experimental node-based software for procedural content generation
Highly configurable slideshows for displaying Immich assets on browsers and devices.
OpenGL text using one vertex buffer, one texture and FreeType
A fast and simple image viewer / editor for many operating systems
c++ toolkit for rapid development of live graphical apps and games
Python library for reading and writing image data
The p5.js Editor is a website for creating p5.js sketches, with a focus on making coding accessible and inclusive for artists, designers, educators, beginners, and anyone else! You can create, share, or remix p5.js sketches without needing to download or configure anything.
A lightweight canvas library which providing 2d draw for weapp 微信小程序2d动画库 😎 🐼
Image compression in web browser
A "zooming" presentation editor
weapp.qrcode.js 在 微信小程序 中,快速生成二维码
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
[NeurIPS 2023] Official code of "One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization"
pix2pix3D: Generating 3D Objects from 2D User Inputs