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6,553–6,576 of 8,961 · Most stars

In this project, the Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. I implemented general search algorithms such as depth-first, breadth-first, uniform cost, and A* search algorithms which are used to solve navigation problems in the Pacman world.

A simple C++ header-only template library implementing matching using wildcards

  • cpp
  • cpp11
  • cpp14
  • cpp17

CAN of Fingers (c0f) creates passive fingerprints of Make and Model over CAN bus

Some utilities for Persian language in Go (Golang)

  • go
  • golang
  • persian
  • farsi

An easier constructor for UIAlertController. Present an alert from anywhere.

  • uialertcontroller
  • swift
  • alert
  • uialertview

A golang package to work with Decentralized Identifiers (DIDs)

  • identity
  • decentralized-identifiers

Go client for the GeoServer REST API — workspaces, datastores, layers, styles, security, ACL, GeoWebCache, Importer, plus OWS GetCapabilities/Describe. Tested against GeoServer 2.27 LTS and 2.28 stable.

  • geoserver
  • gis
  • mapping
  • golang

High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.

  • ecs
  • entity-component-system
  • gamedev
  • go