🟦 Test your reflexes in this fast-paced mobile game
Repository Index
47,133 repositories indexed
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Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
- balancing
- configuration
- gamemaker
- imgui
Play classic arcade games on a 64x64 RGB LED Matrix, powered by the Raspberry RP2040.
- arcade-game
- arcade-machine
- diy-electronics
- game
Interface for Nintendo® Game Boy® Cartridges
Translatedhigh performance net library for game server
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
- foreach
- gamemaker
- gamemaker-studio
- gamemaker-studio-2
A SpriteSheet and Tileset helper library for Love2D (handles Tilemaps as well)
- love2d-library
- spritesheet
- love2d
- tilesets
Infinity GBC
🇪🇺 Resources and Learning Games for European Romance Language Communication
- language
- romance-languages
- language-learning
Game engine written in Dart
A port of the Javascript library to GML2.3
AlgoNim, the first Algorand game
AdaGate is a kid-friendly 3D dungeon escape game within a Stargate fantasy setting for Windows, OSX & most Linux distros. A tribute to Narbacular Drop with mind bending spacial interconnections.
- game
- portal
- stargate
- kawoosh
Sokoban (in Coq) [maintainer=@erikmd]
2D game on Flutter. Made with Flame game engine.
A RawArray packer/unpacker for Godot.
The github home for ShaneSmit's public movieclip converter for Starling
GameMaker library for particles
- fx
- game-development
- gamemaker-studio-2
- particles
Der Code meines 4X-Rundenstrategiespiels. The Code of my 4X turn-based strategy game.
- ada
- civilization
- learning-by-doing
- learning
The repository host gives no description.
Exclusively Co-Op Metroidvania with Movement as smooth as Smash Bros Melee
- csharp
- game
- game-development
- metroidvania
A game of Sudoku as a mobile app
A utility library for LÖVE that adds parallax scrolling to your camera.
- love2d
- parallax
- parallax-scrolling
Helpful Debug Overlay views for monitoring systems and tracking down elusive issues in GameMaker.