A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
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Experimental IMNOTGUI rewrite/successor for Gamemaker Studio 2
Action/Adventure game being built for that old grey Gameboy sitting in your attic.
Messing around with some video effects on the gameboy.
GameBoy Development
- game-boy
- assembly
- gbdev
- rgbds
A webapp written entirely in Rust for a dumb party game.
A Steam Inventory API wrapper with advanced features such as retries and proxy support
A really nice board game implemented in a bad way a VERY long time ago
Pong game written using Glimmer.js and SVGs
- glimmerjs
- game-development
- game
- pong
A simple, control-focused replacement for GameMaker: Studio 2 alarms.
- gamemaker
- alarms
- gamemaker-studio
- gamemaker-studio-2
A GC-compatible hashtable implementation for GameMaker Studio >= 2.3
This is our Mac OS Swift Cocoa app for the simple Tic Tac Toe Game, it has every different kinds of modes, leveled bots, local multiplayer, and global multiplayer.
Room-based camera with smooth transitions for LÖVE
An implementation of both setTimeout and setInterval from JS in GameMaker Studio 2.3
MoFile loader for GameMaker Studio
- game-development
- gamemaker
- gamemaker-language
- gamemaker-studio-2
An ActionScript 3.0 binary decision tree for AI bot/agent in a video games
An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in a video games
A lightweight implementation of Elastic Search and Predictive Ngrams
An implementation of Fuzzy State Machine (FuSM) in ActionScript 3.0 for AI bot/agent in a video games
An implementation of Hierarchical State Machine in ActionScript 3.0 for AI bot/agent in a video games
Experimental game dev with Babylon.js and angular5
Accessible Breakout Experiment
Intelligent Quick Reaction Game
- game
- reaction-game
- player-modelling
- game-website
A implementation of the well-known game 'Hangman' in GlimmerJS