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Tags: Games
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649–672 of 1,110 · Most stars

A haxe programming library for beginners. Powered by OpenFL and Starling.

  • openfl
  • haxe
  • starling
  • framework

Help Hotfix collect stargazers and avoid enemies. Collect commits to upgrade hotfix and add new features.

INKWAVE (Turf Riot) — a 4v4 turf-war ink shooter on three.js, with touch controls and a mobile-portable build. Fork of jaydendavisnc/inkwave (MIT).

Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.

Turns a PS2 disc image into a native PC program by static recompilation; builds on ps2-web-recomp (MIT). Work in progress. Bring your own disc.

  • playstation-2
  • ps2
  • recompilation
  • static-recompilation

Static recompiler for Nintendo Switch games. Translates the game's ARM64 code to C once and compiles it to a native Windows or Linux program, with an OpenGL renderer and an optional Vulkan one. No games, keys or firmware included.

A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly

Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.