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Tags: Graphics and 3D
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Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.

Vintage analog TV/VHS image tool for macOS: ntsc-rs signal emulation + RetroArch CRT shaders (librashader), glued together with SwiftUI/Metal

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.

SPX is a graphics control client for HTML and OGraf templates for live video productions and live streams using CasparCG, OBS, vMix, or similar software.

  • casparcg
  • client
  • controller
  • server

A cross-platform image viewer which supports reading raw Luminance/YUV/RGB/ARGB/Bayer pixels data from file and rendering it.

  • yuv
  • yuv2rgb
  • yuv420
  • yuv-tool

Published on Maven Central Java Library that compares 2 images with the same sizes and shows the differences visually by drawing rectangles. Some parts of the image can be excluded from the comparison. Can be used for automation QA tests.

Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.