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Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.

  • linux
  • ninja-gaiden
  • pc-port
  • recompilation

Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.

  • pc-port
  • recompilation
  • static-recompilation
  • tears-of-the-kingdom

Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe

  • gpu
  • haxe
  • openfl
  • starling

Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.

  • arm64
  • game-port
  • native-port
  • nintendo-switch

Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.

inFAMOUS Second Son on PC: a shadPS4 build tuned for one game - high FPS, DLSS, mouse aiming. Bring your own game.

An ESP32 board as the radio speaks Nintendo Switch local wireless (LDN/Pia) to Pokémon games on a real Switch: trades and Mystery Gift with FRLG, LGPE, SwSh, BDSP, PLA, SV and PLZA, from the desktop app, Android (USB) or iPhone (Bluetooth).

  • ldn
  • nintendo-switch
  • pokemon
  • switch

PS Vita games recompiled into native PC programs: you bring your own games and firmware