A collection of 3 board games done with cocos2d for android. Lexis, TicTacToe, Puzzlemania . Gives basic direction on the use of the cocos2d for android engine.
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Lightweight, open source Twitch interface for Game Maker: Studio
- gms1
- library
- example
:memo: Godot template with code formatting, license tracking & CI/CD
- github-action
- godot
- godot-template
- pre-commit
The repository host gives no description.
- pico-8
- midi
Defensomania is a security monitoring and incident response card game.
- incident-response
- self-assessment
- incident-response-readiness
- educational-game
An animation library for LÖVE.
A breakout-like game made with Godot Engine
- godot
- godot-engine
- game
- breakout
A simple custom event system for Godot Engine
A parser for .ldtk levels for GameMaker
Full open source real-time multiplayer Cocos2D-x game! Race against your friends or random people in real-time! UFO RUN is an online real-time multiplayer game for smart phones and tablets. You can be anywhere in the world and play with many players simultaneously. Play with your friends or get matched with random players from around the world!
A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math
- dungeon
- sdl
- msdos
- rpg
Simple textboxes for Game Maker Studio 2
YUI - A UI system for GMS2
An experimental p2p multiplayer game made in HTML5/Phaser using WebRTC in 48 hours for Ludum Dare
:recycle: Hyperspace Garbage Collection - A product of General Hyperspace Waste Management Solutions.
Live updating audio system for GameMaker
A flexible and extensible command framework for Roblox
- command
- roblox
- roblox-ts
- typescript
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
- gamemaker
- gamemaker-language
- gamemaker-studio
- gamemaker-studio-2
A small command line tool for estimating usage of Game Boy (and other supported GBDK platforms) ROMs from map files, .noi files, binary ROMs and more
- gameboy
- gbdk
- rgbds
- map-files
This is a Godot Script (GDScript) (http://www.godotengine.org/) port of the Robert Penner's equations for easing. You can find much more information about it on http://robertpenner.com/easing/.
UI framework for GameMaker
MIDI synthesizer for the Game Boy Color
Export games made in LOVE2D to Windows, Mac, and Linux
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.