Unofficial native PC and Steam Deck port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
- arm64
- game-port
- native-port
- proton
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Unofficial native PC and Steam Deck port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
Unknown Horizons Godot Engine Port
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Boxshelf public beta for Windows, Android (AYN Thor) and Linux / Steam Deck: a TV-style 3D box-art shelf for your emulators, Steam games and media apps.
A free JavaScript game engine library with a web-based comprehensive suite of toolset for making HTML5 games. http://www.qiciengine.com
A modern game server management panel built in Rust. Deploy, monitor, and manage Minecraft, Rust, and other game servers with industry-leading performance.
Disassembly of Pokemon Yellow
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Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
xbox emulator for Android
A small C# game framework
One code, and you're in the same room. Remote multiplayer between Android emulators: 3DS, Switch, PSP, PS2, DS and WII.
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Open source RTS game running on the Spring/Recoil engine
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DDraceNetwork, a free cooperative platformer game
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A computer, compiled into the weights of a language model. An exact CPU inside Qwen3.5-4B, with Gated DeltaNet state as RAM.
TranslatedEnglish learning through a life-sim (character-raising) game