libGDX post-processing visual effects
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Collection of Swift-extensions to boost development process.
- extensions
- awesome
- awesome-swift
- open-source
Clojure library for CUDA development
- clojure-library
- clojure
- cuda-development
- cuda
A collection of pure GDScript addons for Godot
Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.
- cpp
- emulation
- game-compatibility
- ps4
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
- console-development
- graphics
- tool
🌟 DataFormsJS 🌟 A minimal JavaScript Framework, standalone React and Web Components, and JSX Compiler for rapid development of high quality websites and single page applications.
- javascript-framework
- react-components
- web-components
- dataformsjs
A powerful input-agnostic swift logging framework made to speed up development with maximum readability.
AI agent harness for Apps in Toss mini-app development — agent plugin, skills, and dev packages (pnpm monorepo)
baserCMS : Based Website Development Project
- basercms
- php
A toolkit for AI agents used for development on Triton-Ascend for Ascend NPU
- ai
- ascend
- ascend-npu
- npu
Nagios remote agent
LÖVE Game Development & Automated Build System ⚡
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Demo Game for Mobile HTML5 Game Development
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
- header-translation
- pascal-binding
- raylib
- lazarus
A graph-based visual dialogue system plugin for Godot, to create dialogues in your games incredibly easy! 🌱
- dialogue
- dialogue-system
- game
- game-development
Build your own Game-Engine based on the Entity Component System concept in Golang.
- go
- golang
- game-development
- entity-component-system
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
- game-development
- game-engine-development
- game-audio
- dynamic-audio
Nix shells for PHP development
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
- header-only
- cpp-library
- game-development
- qt5
Clojure template for web development (with SPA support)
- webframework
- clojure
- clj
- clojurescript
Collection of tools and scripts useful to automate microscopy workflows in ZEN Blue using Python and Open Application Development tools and AI tools.
- python
- microscopy
- scripting
- automation
Generate a privacy policy for your iOS app quickly and automatically
- privacy-policy
- ios-swift
- software-engineering
- software-development