GMUI framework for Game Maker
- interface
- framework
- grid
- gamemaker
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GMUI framework for Game Maker
This is a bot that farms for Pokestops and Pokemon and super easy to level up.
A modern mod manager for all your games with built-in Archipelago support.
A really simple demonstration project for Voxelman.
A library to abstract away Ouya and Xbox360 input and allow you to interact with controllers in games made with Adobe Air, both on PC and on the Ouya.
A strategy game based around the actions of RAF Bomber Command in the Second World War.
A basic operating system for the Game Boy. Because I can.
Unit Testing Framework for Gamemaker Studio 2.3+
🖨 Port of a famous C64 BASIC one-liner to the Game Boy.
Texture Page Builder for GameMaker
A listing of generic GDScripts
Play Prism, match all the colors!
🟦 Test your reflexes in this fast-paced mobile game
Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
A Babylon.js game made for Christmas
Play classic arcade games on a 64x64 RGB LED Matrix, powered by the Raspberry RP2040.
Godot Engine stuff
Gamemaker Lighting Engine
GameMaker Studio 2 plugin for gamepad vibration
Destructors for GameMaker: Studio 2.3
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
A wrapper for Actionscript 3.0's NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus
for GameMaker 2.3+