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Tags: Graphics and 3D
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49–72 of 113 · Most stars

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.

Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.

Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal

  • pascal
  • vulkan
  • vulkan-api
  • vulkan-library

WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.

A collection of extensions tools for SVG files, integrated into Microsoft Windows Explorer (for Windows 10 and 11) and a useful SVG Text Editor

  • windows
  • shell-extension
  • preview-pane
  • thumbnail-ha

A single-header, zero-allocation image filter library in C

  • image-filters
  • blur
  • color-matrix
  • grayscale

Enterprise-grade 2D graphics library for Go. Pure Go, zero CGO. Part of GoGPU ecosystem.

lightweight TIFF reader/writer library (C/C++)

  • lib
  • file-format
  • tiff-files
  • tiff-encoder