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Tags: Games
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49–72 of 88 · Most stars

AMDLSS5: DLSS 5-style neural rendering for AMD Radeon RX 9000 cards, with its own engine. Supported: Resident Evil Requiem, Cyberpunk 2077, The Witcher 3, Red Dead Redemption 2, Shadow of the Tomb Raider, Final Fantasy XVI, Monster Hunter Wilds, Onimusha, PRAGMATA, Nioh 3 and GTA V Enhanced (offline).

Castlevania: Symphony of the Night “Ultimate”: Saturn and PSP content ported into the PS1 version, built on sotn-decomp. No game data included: you build it from your own discs.

A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.

GTA IV (PC 1.0.8.0) statically recompiled to run natively on Apple silicon Macs and iPads (Apple TV experimental): Metal renderer, the episodes, ~100 fixes, saves through iCloud. Build it from your own copy with the Builder app; no game data included.

从单张图片制作可动形象:本地运行的 2D 虚拟形象编辑器,分层绑定 / 网格形变 / 口型与眨眼 / 时间轴动效 / MediaPipe 实时驱动 / OBS 输出,内置大肥鱼1号示例工程。

  • 2d
  • animation
  • avatar
  • live2d

High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.

  • ecs
  • entity-component-system
  • gamedev
  • go