C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
- sfml
- game-engine
- android
- android-studio
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C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
RewindBox 0.0.10 — independent iPhone/iPad emulation frontend forked from NeoStation, with embedded Libretro, MeloNX (Switch), Dolphin, ARMSX2 and RPCS3, HD textures, cheats and customizable controls.
Darkwatch: Darker Edition — PC port powered by XboxXBERecomp. Bring your own Xbox ISO.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Narrative design language for GameMaker
A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
Godot 2D and 3D Components to manage health, damage, and healing
Static recompilation of Midnight Club: Los Angeles (Xbox 360) for PC and PS5. No game data included.
Turn your entire game library into a native Steam experience. Emulator, PC, Epic, GOG, Xbox, and other store games appear in Steam just like real Steam titles with covers, full game pages, native achievement pop-ups, and playtime tracking. Windows · 5 languages
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
An unofficial original Xbox version PC port of 007: From Russia With Love via static recompilation.
An interactive physics engine & library.
Terraria 1.4.5.8 Web Rewrite, using GLM-5.3-Flash and GLM-5.3
Run language-model agents in Minecraft with Mineflayer tools, persistent sessions and shell sandboxes.
Cross Platform D-Lang Game Engine with scripting support
Crash of the Titans (Xbox 360) statically recompiled for Windows: DLSS/FSR, PC controls, PT-BR, subtitles, mods. Bring your own copy of the game.
Conker: Live & Reloaded (Xbox) on Windows & Linux: a native recompilation with a launcher that builds it from your own disc, widescreen up to 240 FPS, enhancements, and online play with room codes.
An unofficial original Xbox version PC port of 007: Nightfire via static recompilation.
GTA IV (Xbox 360) in the browser: recompiled to WebAssembly, drawn with WebGPU. Bring your own disc.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
Simple textboxes for Game Maker Studio 2