Portable, ready-to-play Windows build of the Eden FE: Fortune’s Weave emulator fork (based on xDarkWindx 1.12 and Duck912's forks). Runs on any x64 CPU, settings pre-tuned for Fortune’s Weave, plus a start-up crash fix. Bring your own keys, firmware and game.
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Gravity Rush Remastered and Gravity Rush 2 on Windows and Linux: PS4 compatibility runtime (game code runs natively, graphics translated to Vulkan), FSR 4.1.2 / DLSS, GR2 up to 120 FPS. Unofficial; bring your own dump.
An LLM running on an NPU inside an LLM. Karpathy's stories260K writing stories on a vector unit compiled into Qwen3.5-4B's weights.
Due to popular demand I have added my ZX Spectrum emulator
- blazor
- blazor-webassembly
- csharp
- emulators
A Game Boy emulation library in Ada
Bloodborne PC Windows Port: Native x86-64 Loader with Vulkan Rendering for Modders
- bbport
- bloodborne
- bloodborne-desktop
- bloodborne-features
A CPU and peripherals implementing the Gameboy (TM) instruction set and functionality
Gambatte source public mirror after official upstream has been made private
A systemVerilog implementation of Game Boy on DE1-SoC
An actionscript 3 space invaders emulator based on the intel 8080 processor
A SDL front end in Ada for libgade