Fast, exact inference for StartLux-Decision models on NVIDIA GPUs: the released GGUF files on int8 and 4-bit tensor cores, behind the /v1/systemone API, with up to 5.3× lower latency than vLLM in FP8 and bit-identical answers.
- calibration
- cuda
- cuda-graphs
- decision-making
Put your idea on trial in front of a jury of 12 Claudes. A free Claude Code skill.
TavernGym and TavernBench: a faithful, full-content Hearthstone Battlegrounds simulator with an RL interface, and a 960-task decision benchmark. Code and data for "Build, Don't Play".
AI-assisted Windows and Chrome GUI delegation for Codex: task contracts, local execution, Jev semantic decisions, recovery and outcome verification.
DecisionPivot: a diagnostic benchmark for decision models in LLM systems. Contrast pairs that differ in one decisive detail, generators with independent solvers, scorer and runners.
- benchmark
- calibration
- decision-making
- evaluation
Real-time decision features without streaming infra. Turn live events into product reflexes — no Kafka, no Flink, no feature store.
Go Scoring API for PMML
- golang
- pmml
- random-forest
- classification
GoEventBus — high-performance event bus with a decision layer.
Ruby Scoring API for PMML
- ruby-gem
- pmml
- random-forest
- classification
Forecast what will happen, including outcomes of your decisions.
Spokenvote.org is a social voting app for reaching consensus in a group of any size, coded in Ruby on Rails and AngularJS. At the center of the direct democracy movement, Spokenvote radically enhances a group’s ability to reach consensus and make better decisions using an intuitive democratic process.
Golang Dynamic Decision Tree
- go
- golang
- decision-tree
- decison-trees
Persistent decision memory for AI agents: rationale, rejected approaches, and entity history. Connect any compatible agent through local MCP or the CLI.
CatBoost a fast, scalable, high performance Gradient Boosting on Decision Trees library. Golang using Cgo for blazing fast inference CatBoost Model 🚀
Local-first operating memory for AI coding agents - Claude Code, Codex, and any MCP client. Tracks decisions and their evolution. SQLite + on-device embeddings, no cloud.
MiniDungeons is a simple turn-based roguelike puzzle game, implemented as a benchmark problem for modeling decision-making styles of human players.
A tool that allows the developer to deploy changes from a physical file location to their CDP/Personalize tenant. This enables the usage of Source Control to create templates, flows, decisions, etc.
An ActionScript 3.0 binary decision tree for AI bot/agent in a video games
Comparing the performance of Stacked Ensemble Learning & machine learning algorithms like Random Forest, Decision Tree, Adaboost, Gradient Boost and XGBoost Classifier in Python for Stock Market Trend Prediction.