Simple GTK Paint Program
- csharp
- drawing
- painting
- pinta
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Simple GTK Paint Program
Fast, secure image processing server and Go library, using libvips
🩷 💘C × SDL3 × OpenGL — Three Mysterious Forces, United as One! Bong~ Bongocat!!!Don't be shy, Join Here🧸: https://discord.gg/vf8jqnattk
Here you'll find a growing collection of 3D models, textures, and images from inside NASA.
SpeedTest by OpenSpeedTest™ is a Free and Open-Source HTML5 Network Performance Estimation Tool Written in Vanilla Javascript and only uses built-in Web APIs like XMLHttpRequest (XHR), HTML, CSS, JS, & SVG. No Third-Party frameworks or libraries are Required. Started in 2011 and moved to OpenSpeedTest.com dedicated Project/Domain Name in 2013.
JPEG XL image format reference implementation
Android StackBlur is a library that can perform a blurry effect on a Bitmap based on a gradient or radius, and return the result. The library is based on the code of Mario Klingemann.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A very fast SIMD-first image comparison library (with nodejs API)
Goxel: Free and Open Source 3D Voxel Editor
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
A JavaScript API for drawing unconventional text effects on the web.
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Cross-platform desktop GUI app to clean image metadata
A vector graphics application for structured SVG editing, available on all major desktop platforms and on web. Currently in late alpha.
A low-level, portable graphics library for .NET.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
PNG encoder and decoder in C and C++.
A fast directory-first photo gallery website, with rich UI, optimized for running on low resource servers (especially on raspberry pi)
Helix Toolkit is a collection of 3D components for .NET.