Swift framework for working with Tiled assets in SpriteKit
- spritekit
- tiled-map-editor
- tiled
- game-development
47,133 repositories indexed
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Swift framework for working with Tiled assets in SpriteKit
Graph-based quest editor and manager for Godot 4.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
MediEvil (PS4, CUSA11227) native PC port on the gow3_pc runtime: PKG install, up to 4K, launcher. No game files included.
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
Legendary Java Minecraft + Geyser + Floodgate + Paper Dedicated Server for Docker allowing Bedrock players to connect to a Java server
Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
Zed support for the Godot game engine and the GDScript language
Fight off hordes of classic medieval monsters in this fast paced arcade shooter!
Darkwatch: Darker Edition — PC port powered by XboxXBERecomp. Bring your own Xbox ISO.
A 3D world/level editor built with Java, Kotlin & libGDX.
Pixel art editor and animation
A graph-based visual dialogue system plugin for Godot, to create dialogues in your games incredibly easy! 🌱
game-feel effects for Godot 4 with a visual graph editor. Inspired by FEEL.
Make webcam hand games in the browser, or point your coding agent here and have it make one. MediaPipe hand tracking + a gesture engine + a starter game + a playbook.
lua code export save to be run on seedsow switch demo exploit
Fan mod of Dino Crisis (PS1). It brings a modern Resident evil Remakes like over-the-shoulder camera, updated controls, visual/gameplay improvements, and plenty of Quality of Life settings to customize the experience to your liking.
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
An interactive dialogue editor for narrative designers.
Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor!
Accidental Noise Library in Godot Engine enhanced with visual noise editor
A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.