A Go-first, GPU-native desktop framework. No WebView, no bundled runtime.
- desktop
- direct3d
- framework
- golang
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A Go-first, GPU-native desktop framework. No WebView, no bundled runtime.
A cross-platform native UI engine with a Go backend: write apps in Go with signals, memos and flexbox layout, and each platform draws with its own native views — iOS, macOS, Windows, Android, Linux and the web
A framework to build Electron apps that can be extended by other parties.
Daggy - Data Aggregation Utility and C/C++ developer library for data streams catching
A GUI library for LÖVE 11.x
LUIS (Love2D UI System) is a flexible graphical user interface (GUI) framework built on top of the Löve2D game framework. LUIS provides developers with the tools to create dynamic, grid-centric, layered user interfaces for games and applications.
A brand-configurable Electron and Vue desktop GUI framework for a mihomo-powered network client.
Dependency injection framework for Qt
A cross-platform IRC framework for Qt
A GUI Framework for LÖVE
A libGDX cross platform game controllers extension
UI framework based on the Fusion/libui.cr library, with elements from watzon/cru.
Scala Native GUI framework
A simple macOS app to preview animations created with Facebook's keyframes framework
A GUI library for Go that doesn't make you want to switch to web dev.
A nice and fast GUI framework for Crystal
A lightweight Windows tray application that helps you follow the 20–20–20 rule by reminding you every 20 minutes to rest your eyes and look into the distance.
GWindows: GUI framework for MS Windows and Winelib
Open Source Flash ActionScript GUI framework
A notification framework for Qt C++ applications
Gideros GUI framework
Ada OpenGL Framework
A macOS application to insert quizzes within video playback and play those videos to receiving devices using the MCPeerConnectivity framework. See sahil-a/vidquizreciever. Started at RevolutionUC Spring 2016