A multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
- ar
- babylonjs
- extended-reality
- mr
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A multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
The multi-framework JavaScript library for responsive images.
Modules that extend Framer.js
AS3 framework for GPU-based image processing
Create custom svg shapes and animate each point individually in Framer JS.
A cinematic, scroll-driven 3D car landing page — a 75-frame JPG sequence rendered on HTML canvas and controlled by scroll position, built with plain HTML, CSS, and JavaScript.
A parser/renderer for Aseprite animations in LÖVE. :peach:
A powerful resolution-handler and rendering library for LÖVE 📐
Framework for Vulkan beginners, used in university education.
Text drawing library for MicroPython framebuffer
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Helps you being creative in V
Utilizing Apple's Vision Framework to center faces in CGImage.
Cross framework, cross platform computer vision for Haxe
Extracts frames from a GIF including inter-frame coalescing.
MicroPython FrameBuffer extension: larger and rotated font, triangles and circles
Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.
Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects