Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures
- compatibility-layer
- macos
- macos-compatibility
- high-level-emulation
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Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures
Open Source version of the award-winning physics platformer
World building for everyone
A 2D Soft Body and Rigid Body Physics Engine.
A new desktop installer and curated and signed package ecosystem for FreeBSD; inspired by Omarchy, FreeBSD and the classic world of video games
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
Simple Physics Library written in Haxe
An interactive physics engine & library.
An LLM running on an NPU inside an LLM. Karpathy's stories260K writing stories on a vector unit compiled into Qwen3.5-4B's weights.
Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
A parser/renderer for Aseprite animations in LÖVE. :peach:
Away Physics - 3D physics library for the Away3D Engine in Flash Player 11
Advanced physics engine library based on Chipmunk in C#
awe6, the inverted game framework (Haxe)
A physics platform game about a plucky wheeled robot named Polly.
Helps you being creative in V
:recycle: Hyperspace Garbage Collection - A product of General Hyperspace Waste Management Solutions.
Physics library for Pico8
Haxe Physics Engine (Haxe 4 compatible fork)
A cross-platform, realtime physics engine for all .NET apps.
A GML supplement library for GMS 2.3+
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Jekyll & Hyde Collide: A multi-layered infinite side-scroller
A modern mod manager for all your games with built-in Archipelago support.